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Author Topic: Bug in CvmText.SetScale()  (Read 452 times)
torsten
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« on: December 28, 2009, 03:08:47 PM »

Hi,

I found the reason for my text not displayed in post http://vrmedia.it/forums/index.php?topic=1045.0

Calling CvmText.SetScale() with any uniform (single) parameter I have tried causes the text to vanish. Please refer to the attached demo. Comment in and out the call of SetScale in OnFrame and you see what I mean. Passing three parameters for x, y and z works nicely.

Best regards,

Torsten
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marcello
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« Reply #1 on: January 05, 2010, 12:55:56 AM »

Correct, although rather than a bug is a missing feature. As XVR documentation asserts the SetScale method of CVmText accepts only a 2-parameters configuration (scalex,scaley). I've inserted the single parameter (uniform scale) implementation in the todo list.
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